教學實踐研究 -第1卷 第3期 (2021-12-03)
教學實務紀要

玩遊戲學經濟:發現看不見的手

鄭保志 (Cheng P. C. Roger) 國立中央大學經濟學系副教授
第1卷第3期,P127-140
10. 7007/JSoTL.202109_1(3).0006
多數經濟學教師在授課時仍以傳統的單向講授為之,學生陷於被動、較難參與其中,因而降低了學習動機,也導致學習成效低落。本文介紹如何透過課堂遊戲《發現看不見的手》來教授經濟學最基本的供需模型,相較於Holt (1996)的版本,我們在遊戲教案中創造一個虛擬角色並設計與遊戲搭配的學習單,讓學生能透過遊戲及問題討論主動且有效地學習,除了掌握供需模型的基本知識外,也能理解其背後的深刻內容。我們的遊戲設計能夠創造一些記憶點,有助於未來在其他章節或進階課程中的學習。
市場效率,交易機制,均衡點,供需模型
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JSOTL

Using Economics Games in Teaching: Finding the Invisible Hand

Cheng P. C. Roger
Volume 1/ Issue 3, P127-140
10. 7007/JSoTL.202109_1(3).0006
Most economics tutors still adopt the traditional lecture method to deliver content, with passive learning dominating in the classroom. The lack of audience participation inevitably leads to a negative impact on student motivation and learning. This article presents how to use our classroom game, Finding the Invisible Hand, to teach the supply-and-demand model, the centerpiece of any introductory economics course. By taking part and reflecting on what has happened in the game, the students would learn in a more active and effective manner. Compared with the version introduced in Holt (1996), we created a virtual character and designed a complementary post-game discussion worksheet so that the students can acquire basic knowledge and a profound understanding of the supply-and-demand model. Our game design creates several memory points which connect to the content in other chapters and advanced courses.
market efficiency, trading mechanism, equilibrium, supply-and-demand model